Peculiar Materials 3
The third chapter to Peculiar Materials is here! This mysterious collection of stylized Materials is designed for those who want their game to look unique, abstract, and perhaps even a bit strange, leaving some room for imagination on where and how to utilize them.
The theme of this particular Peculiar Materials-pack is fractals. When tiled, these materials turn into cool patterns. The materials also have carefully designed emissive maps that can be utilized if needed. These same maps can also be used as opacity masks, making the background disappear. Experienced users may also take advantage of these "base shapes" when creating their very own new materials.
TEXTURES FOR:
Diffuse
Normal
Roughness
Metallic
Ambient Occlusion
Height
Emissive
Opacity
NUMBER OF TEXTURES:
Total number of Textures 150
25x Diffuse
25x Normal
25x Roughness
25x Height
25x MRAOH (Metallic, Roughness, Ambient Occlusion, Height)
25x Emissive/Opacity
Texture Resolution: 4096x4096
Source File Format: PNG
150 Textures forming 25 Stylized Materials!